WildFyr Documentation > FiveM/GTA V Tutorials > vehicles.meta

vehicles.meta

The name section

First we will cover the name section of the vehicles.meta, below is an example of the location

leg20ram
leg20ram
leg20ram
2020 Dodge RAM
Dodge


The modelName is your .YFT Fragment Object file name. This is the "Spawn Code" for your model


The txdName is your .YTD Texture Dictionary file name. Contrary to popular belief you don't actually need the .YFT and .YTD to be the same name, as long as you put them right in the vehicles.meta


The handlingId is the name used in the handing.meta. Any text string no more than 14 characters. In default GTA cars, the handlingId is only uppercase letters and numbers.


The gameName is used by some FiveM scripts, but in single player has very few uses. The most notable use is for Luxart Vehicle Control v3, where the game name sets up what Siren Tone a model uses.


Here is a list of all the default GTA model names. You can set this to anything, like Ford, Dodge, Chevy, etc. Due note that all text labels must be no more than 8 characters in total length.


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vehicles meta files gta v fivem